(03) 9696 2944

Inclusive EyeGaze Learning Curve Software

Contact us

Inclusive EyeGaze Learning Curve Software

Eye gaze software from Inclusive Technologies designed for developing and evaluating eye gaze access. These programs are especially designed for teachers and therapists to use with a wide range of students at different stages of learning. 

Inclusive Eye Gaze software titles are available individually or as a bundle. 

Education bundle provides an extensive range of eye gaze activities designed to address a progression of skills; from early Sensory and Tracking, through Cause and Effect and Exploring to Communication and Learning. With engaging graphics, animations and sounds and fun feedback and rewards.

TITLES:

  • Attention and Looking,
  • Exploring and Playing and
  • Choosing and Learning

For full explanations see DETAILS tab.


 

This collection of 54 fun and engaging interactive activities has been especially created to teach early eye gaze access and develop choice making skills.

This collection takes children on the learning curve from assessment and cause and effect understanding through to using eye gaze for communication, learning and leisure.

Inclusive Eye Gaze can be used by teachers and therapists as an assessment tool to determine visual skills and potential use of eye gaze and as a progressive teaching tool that provides structure and lots of opportunities for practice at each level.

All students on their first steps with eye gaze can use these activities to develop their accuracy and understanding of eye gaze in preparation for using other communication and learning software.

By using relevant vocabulary, pictures and sounds and lots of variety, the activities will also offer many opportunities for children with additional needs to develop early interaction, communication and learning skills.

Most importantly, Inclusive Technology hopes that their carefully chosen activities will ensure success and motivation at each stage with games that children will love and want to play again and again.

ATTENTION & LOOKING

Performance, Preferences and Progression

Attention and Looking provides a progression of skills from experiential and cause and effect to targeting, and include customisable activities to cater for specific interests and motivations.
Ensuring early success and effective teaching whilst gathering data for teachers’ analysis of student’s performance, preferences and progression.


Tracking: What Are You Looking At?

•    ‘Eye-catching’ activities designed to attract attention and encourage you to look at and follow images on screen.

•    Assessment of eye movement patterns, visual attention, preferences and discrimination skills.

•    Graded teaching of tracking skills – magic animations to encourage purposeful looking and tracking.

•    Customisable activities to meet specific needs and interests.

•    Record keeping – video playback, heat mapping and line tracing of eye gaze movements for assessment and progress records.

Fixating: Are You Looking?

•    Fun and meaningful activities that provide immediate success and feedback. Use the mouse pointer to interact, paint and reveal.

•    Motivating activities designed to encourage you to look and keep looking at the screen.

•    Assessment of visual attention and fixation skills.

•    Graded teaching of dwell click skills for single targets.

•    Customisable activities to meet specific needs and interests.

•    Record keeping – video playback, heat mapping and line tracing of eye gaze movements for assessment and progress records.

Locating: Looking Around

•    Fun and meaningful activities that provide immediate success and feedback. Use the mouse pointer to interact, paint and reveal.

•    Assessment of visual scanning skills and ability to use the mouse cursor to explore the screen.

•    Graded teaching of using mouse cursor movement in a purposeful way.

•    Customisable activities to meet specific needs and interests.

•    Record keeping – video playback, heat mapping and line tracing of eye gaze movements for assessment, progress records and art work purposes!


EXPLORING & PLAYING

Assess & Improve

18 fun packed games and exploring opportunities to play on your own and with friends. Assess and improve your targeting and access skills and progress from cause and effect to early choice making.

Learn to take turns or do just what you want. You can even make your own music machine!

1. Take Turns

  • Introduce concept of choosing from more than 1 item on a screen. Includes sequential, forced order and two player access.

  • Develop dwell select skills of 2+ large targets.

  • Teach turn taking concepts; take turns to interact, take turns to do a job, take turns to play a game.


2. Explore

  • A progression of easy to access targeting activities.
  • Develop dwell select skills with 4 – 8+ targets and introduce select and drag access.
  • Teach purposeful exploration of the screen and early control skills.


3. Choose Anything

  • Introduce choice making with multiple errorless choices.
  • Develop and reinforce multiple target access skills.
  • Teach early choice making skills and provide opportunities to express preferences in an error free environment.

CHOOSING & LEARNING

Communication & Curriculum Needs

  • The Choosing and Learning package is designed to prepare eye gaze users for further communication and learning activities by developing choice making and access skills.
  • Add your own pictures and sounds to extend the 18 activities to your specific communication and curriculum needs.

Motivational & Meaningful

  • Understanding of early language and learning concepts.
  • Expressive skills – show preferences, give commands and express opinions.
  • Accuracy of targeting, clicking and drag and drop access.

Preferred Choices

  • Introducing a cognitive or decision making element to choosing with easy access targets. Preparation for simple quiz access: e.g. ChooseIt! Maker 3.
  • Assessment of early concept understanding and decision making abilities.
  • Teaching decision making skills using early concepts and giving opportunities to show preferences with consequences.

Linear Choices

  • Introducing multiple choices presented one at a time for easy decision making. Preparation for simple book access.
  • Assessment of choice making skills.
  • Teaching ‘scrolling’ through choices and simple decision making.

Multiple Choices

  • All activities have a cognitive or decision making element to choosing with multiple targets. Including dwell click and click and drag access. Preparation for word or symbol grids access.
  • Assessment of choice making skills with multiple choices.
  • Teaching categorisation skills and making choices to communicate and learn.

For windows computers only.

Inclusive Technology Eye Gaze Software Guidebooks

Attention and Looking [PDF download]
Exploring and Playing [PDF download]
Choosing and Learning [PDF download]

Part Code Part Name / Description Price GST
7466 Attention & Looking 1 - user

EyeGaze Software - Attention and Looking by Inclusive Technology - Single user activation code [Manual electronic delivery usually in up to 3 business days]

$427 $0.00
Purchase / Quote
7467 Attention & Looking 5 user

EyeGaze Software - Attention and Looking by Inclusive Technology - FIVE user activation code [Manual electronic delivery usually in up to 3 business days]

$797 $0.00
Purchase / Quote
7468 Attention & Looking 10 user

EyeGaze Software - Attention and Looking by Inclusive Technology - TEN user activation code [Manual electronic delivery usually in up to 3 business days]

$1177 $0.00
Purchase / Quote
7599 Choosing and Learning - 1 USER

Inclusive Eye Gaze: Choosing and Learning - One User [Manual electronic delivery usually in up to 3 business days]

$427 $0.00
Purchase / Quote
7600 Choosing and Learning - FIVE USER

Inclusive Eye Gaze Choosing and Learning - FIVE user [Manual electronic delivery usually in up to 3 business days]

$797 $0.00
Purchase / Quote
7601 Choosing and Learning - TEN USER

Inclusive Eye Gaze Choosing and Learning - TEN user [Manual electronic delivery usually in up to 3 business days]

$1247 $0.00
Purchase / Quote
7567 Exploring and Playing 1 USER

EyeGaze Software - Exploring and Playing by Inclusive Technology - Single user activation code [Manual electronic delivery usually in up to 3 business days]

$427 $0.00
Purchase / Quote
7568 Exploring and Playing 5 USER

EyeGaze Software - Exploring and Playing by Inclusive Technology - FIVE user activation code [Manual electronic delivery usually in up to 3 business days]

$797 $0.00
Purchase / Quote
7569 Exploring and Playing 10 USER

EyeGaze Software - Exploring and Playing by Inclusive Technology - TEN user activation code [Manual electronic delivery usually in up to 3 business days]

$1177 $0.00
Purchase / Quote
BUNDLES
7605 Inclusive's Eye Gaze Learning Curve - software bundle

3 software suites: Attention and Looking, Exploring and Playing and Choosing and Learning [single user]
Delivery Prices Included

$1007 $0.00
Purchase / Quote
7606 Inclusive Eye Gaze Learning Curve - All 3 Titles 5 user Activation Code

Inclusive Eye Gaze Learning Curve - All 3 Titles - FIVE user Activation Code (Electronic License only) [NOTE: This license is not an instant digital download] [Manual electronic delivery usually in up to 3 business days]

$1535 $0.00
Purchase / Quote
7607 Inclusive Eye Gaze Learning Curve - All 3 Titles 10 user Activation Code

10 USER [Manual electronic delivery usually in up to 3 business days]

$2255 $0.00
Purchase / Quote

Enquire about this product or service

Join our Enewsletter